Megjött a válasz, lényegében úgy fordítunk, ahogy akarunk, de azért kihagyni nem érdemes szövegelemeket. Itt a válasz:
Hi András,
good to hear that your translation is making good progress.
Let's try to answer your questions:
Q: Are we allowed to repeat [subjectPlayerName] to describe his qualities, such
as inserting a half sentence
A: Yes feel free to use variables that are available in the English reference
text several times. Your degree of freedom is pretty high, there.
Q: The question is whether the game engine can handle these changes in the
position, frequency and even existence of the variables.
A: Yes, the HT engine is able to handle changes to the position and to the
frequency. It would also be possible to not mention variables in Hungarian that
are there in English (although that would mean a loss of information, which may
not be what you want). The only real restriction you have to keep in mind is to
only use those variables that are offered in the English master event.
Hope that this answered your questions.
Bye,
Stephan