Nemtom melyik balfasz admin talalta ki ezt a tkpunisht az unqlon, de kurva gyorsan ki kene szedni. Egyetlen elonye, hogy nem eri meg levadaszni a tks barmokat.
1. a hlds_l linux file-ok kint vannak a cshu ftp-n, de amikor a kheops-ról akarok menni MC segítségével, akkor a parancssorba két @ kell tenni, ami nem müxik.
en az engine_i386.so verziojara gondoltam amit elinditaskor kiir a console-on. De most igy a valaszodat elolvasva en kapasbol az admin mod-ra teszem a voksomat. En is azzal szivtam allandoan. Nalam is allandoan megfekudt. Nalam olyan brutalisan adta elo hogy amikor inditas utan az elso ember connectalt mar rogton akkor megfekudt. Es akarmit csinaltam vele nem igazan mutatott hajlandosagot a javulasra. Igy en meg is szabadultam tole es atalltam clanmodra. Igaz nem olyan flexibilis mint az AM de legalabb stabil a szerver. Javaslom neked is hogy vedd ki par napra es nezd meg van-e valtozas.
üdv,
találkozott már vki olyan hibával,hogy néhány pályaváltás után a szerver nem enged be senkit? Linuxos dedikált LAN szerverről van szó.
A konzolra ezt a hibaüzenetet irja:
SZ_GetSpace: overflow on netchan->message
CDMOD: Player id #4 PLAYER
WARNING: reliable overflow for PLAYER
Dropped PLAYER from server
Reason: Reliable channel overflowed
CDMOD: Player id #4 nolonger exists. Deleting player.
nekem van egy-két ötletem,de mindenesetre megoldani még nem tudtam...
valaki?
Ha ki lesz csomagolva: rogton 1 bug:
sierra.inf ben:
PatchVersion=1.0.0.7
at kell irni
PatchVersion=1.0.0.8
ra.. mert nem fog latszani a steam es szerverek kozott.
Egyatalan erdekel majd valakit tovabbiakban, ha nem akkor nem hirezem ide majd ki.
1. Linux beta RC2 ready for Steam testing Apr 22, 20:22 Leon Hartwig
RC2 is ready for Linux testing. It is only being released as an upgrade (it's pretty small), so you'll need to have RC1 installed first. RC2 includes the following changes:
- Logging is fixed.
- Steam clients will be properly authenticated and receive a Steam ID.
Several other things are different with hlds_l, beginning with this beta. First, the package is no longer distributed as a tar/gz file. Instead, it is distributed as a .bin file that needs to be directly executed. So, after downloading the file, make it executable and then execute it. For example:
You will be presented with a EULA (Yeah, ugh, I know ) after which the package will automatically extract itself into a hlds_l directory.
The second change is that hlds_run is now a shell script rather than an executable object file. The script will execute the object file. Using the new script, the syntax for starting your server is exactly the same as before. There are a couple of reasons for the new script. The script sets up your LD_LIBRARY_PATH path, so you should no longer have to worry about installing our shared libraries (e.g. libhlwon.so), they'll work fine right where the package extracts them. The second is we have added an auto-restart ability, so if your server crashes or shuts down, it will come back up automatically. To use this feature, add -restart to your hlds_run command line. For those of you that are already using your own custom start/restart scripts, you do not have to use this new one. Just change your old scripts to execute the 'hlds' file instead of 'hlds_run'.
The third change is that there is a new shared library included in the package, libSteamValidateUserIDTickets.so. If you use our new hlds_run script, you shouldn't need to install this library anywhere else in your system. This particular library is the reason the Linux port has taken so long, and our major concern with this release is making sure that this library works OK for everyone (if your server starts up OK, then it most likely works ).
Please let us know ASAP if you have any problems with this new release, because the final release depends on this new stuff working correctly for everyone.
Here is the information needed to obtain the new beta:
Registryben: (regedit futtatása)
HKEY_CURRENT_USERSOFTWAREVALVEHALF-LIFESETTINGS-ben van egy
key nevű kulcs, ezt törlöd, és megkérdezi indításkor. Vagy átjavítod.
Linux beta server ready for Steam testin Apr 20, 14:55 Leon Hartwig
The Linux dedicated server is now ready to be tested on Steam. There are still some compatibility issues with Linux and Steam; the Linux server doesn't yet support Steam IDs. Consequently, all clients who connect will have the same WON ID, just like they did in the earlier stages of the Steam test. This means that for now, you won't be able to ban people. We are working on this, however, and should have that problem remedied for you soon.
The Linux server is not an actual Steam application like the Steam Windows server is. This means that you download, install, and run the Linux server just as you have always done in the past. Information about getting the files is below. The 'full' packages can be installed without any prior installation, as always. The 'upgrade' packages will work when installed over the last release, i.e. the HL 3109 upgrade can be installed on top of HL 3108 and the CS 1.4 upgrade can be installed on top of CS 1.3.
En meg azt olvastam, hogy:
Alfred (az admin modtol) es Leon Hartwig javaban dolgoznak a linuxos szerveren, kell egy kis ido mig az uj dolgok mukodnek a Steam-es verzioban. 1-2 napon belul kihozzak a beta linuxos valtozatat, kemenyen dolgoznak, de meg nincsenek keszen ... etc, etc.
/Apr 19, 05:29/
Magan velemenyem szerint, ha meg a beta linux szerver sincs kesz, akkor a stable meg odebb lesz.
Tok mindegy, hogy bemasolod a LIB- konyvtarak valamelyikebe, vagy megadsz 1 uj utvonalat. Amit gyanus capa irt, ott sima Userbol is meg lehet adni, ldconfighoz bizony root kell. Legjobb ha userbol adod meg. Vagy irsz 1 indito filet pl.:
#!/bin/sh
export LD_LIBRARY_PATH=/path/to/hlds_l/
while true
do
./hlds_boost -game cstrike +maxplayers 20 +akarmi
done